Type: Strategy, Empire building
A game by: Agnieszka Kopera, Andrei Novac
Art by: David J. Coffey, Maria Marin, George Necula
No. Players: 2-6
Play time: 30-45 min/player
Release date: Jan-2013
Status: out of stock
Inspired by Stanisław Lem’s “The Magellanic Cloud”, Exodus: Proxima Centauri is the first game of a sci-fi trilogy. In a new universe, marked by a fierce struggle for power, the humanity is building a new civilization on the ashes of a dying race, the Centaurians. Exodus: Proxima Centauri is a full civilization game for experienced players, who enjoy immersing themselves in a new universe and fight for supremacy in a flavored, thematic game.
After a devastating nuclear war, six human factions are seeking shelter in the Centauri system. On the verge of extinction, the humans are saved by a superior civilization, allegedly the Centaurians, and each faction is given a fresh start on a new planet. Thus the exodus of humanity seems to have ended on the planets orbiting the star called Proxima Centauri. When the Centaurians announce their departure, the struggle for power commences once again.
In Exodus: Proxima Centauri, the six factions fight for dominance in an epic empire-building game, striving to build a new human empire on the ashes of the Centaurian civilization. Each player will build his own space fleet of customized ships and conquer new planets, fight the Centaurian Resistance and the other players, negotiate and vote for political decisions, research Centaurian technologies, and much more.
The Dice Tower: Top Ten Games of 2012 of Sam Healey – 1st place – Exodus: Proxima Centauri
The Dice Tower: Top Ten Games of 2012 of Tom Vasel – 3rd place – Exodus: Proxima Centauri